Call for Papers

All submitted papers will be reviewed and evaluated based on the originality, technical, research content, contributions, and readability.

Submission of Full Papers

Prospective authors are invited to submit their full papers in English. The papers should address the burning and targeted issues of this conference. The abstract should not be more than 400 words which should include the aims and objectives, methods, results and conclusion of the paper. The length of the full paper should not be more than ten pages including the references. Please refer to the following paper template:downloadClick  on Springer Template to download the IRICT 2018 paper template
 Submit your paper to IRICT 2018 EasyChair account


Conference Tracks

The topics are included below, but not limited to:

 1. Artificial Intelligence and Soft Computing


–       Natural Language Processing
–       Fuzzy Logic
–       Knowledge Acquisition and Expert Systems
–       Design Automation
–       Reasoning and Decision Support Systems
–       Hybrid Algorithms
–       Genetic Algorithms
–       Machine Learning
–       Deep Learning
–       Multi-Objective Optimization
–       Computational Intelligence
–       Neural Networks
–       Evolutionary Algorithms
–       Differential Evolution
–       Combinatorial Optimization

2. Data Science and Big Data Analytics


–       Data mining and knowledge discovery
–       Machine learning
–       Pattern recognition
–       Big Data Analytics and data science
–       Data-driven problem solving
–       Distributed Database Systems
–       Data Mining
–       Data Warehouse
–       Knowledge Data Engineering
–       Behavioral Mining
–       Decision Trees
–       Bioinformatics
–       Chemoinforamtics

3. Business Intelligence 

–    Business Analytics
–    Customer Analytics
–    Financial Analytics
–    Bioinformatics
–    Talent Analytics
–    Information Analytics
–    Marketing Analytics
–    BI and Analytics in Intelligence and Security Informatics
–    Predictive analytics and knowledge management approaches
–    Big data solutions and applications
–    Social media intelligence and analytics
–    Business Intelligence Systems Implementation
–    Business Intelligence, Analytics in Healthcare
–    Business Intelligence for Organizational Performance Management
–    Predictive Analytics: Definition, Implementation, and Usage

4. Internet of Things (IoT) 


–    Web Technologies for the IoT
–    Real World Applications of IoT technology
–    Internet of Things Architecture
–    Social Acceptance of IoT Systems
–    Smart Home
–    Smart Cities
–    IoT for healthcare
–    IoT security
–    IoT Data Analytics


5. Intelligent Communication Systems 


–       Computer Networks
–       Data Communications
–       Mobile Computing
–       Wireless Sensor Networks
–       Networked Systems
–       Networks Architecture
–       Networks Operations and Management
–       Networks Analyzing & Programming
–       LAN & WAN Technologies
–       Internet Networks
–       Future Internet Engineering
–       Network issues in quantum technologies
–       Industrial Computer Networks
–       Networked Control Systems
–       Green Networking
–       Ad hoc and Sensor Networks
–       Vehicular Networks
–       Cloud Networking and Services

6.  Advances in Information Security

–     Access control
–    Applied cryptography
–    Authentication and authorization
–    Biometric security
–    Data and system integrity
–    Database security
–    Distributed systems security
–    Grid security
–    Information hiding and watermarking
–    Intrusion detection
–    Key management and key recovery
–    Network security
–    Security for mobile computing
–    Trusted computing
–    Data and Network Security & Safety
–    Cryptographic Applications for Networks

7. Computational Vision and Robotics Technology

–    Computer vision, AI applications
–    Computer games and animation
–    Computational geometry
–    Shape/range/motion analysis
–    Signal/image processing
–    Image matching, medical imaging
–    Pattern/face recognition
–    Architecture, languages
–    Parallel computer vision
–    Interactive computational models
–    Biological vision, alternative eyes
–    Renewable Energy and Sustainability

8. Software Engineering

–    Development Environments and Tools
–    Programming languages, Hybrid and Native applications
–    Agile or Model driven development
–    Energy Efficient, resource aware development
–    Testing, Maintenance, Debugging techniques and tools
–    Analysis and Re-engineering of Mobile Apps
–    Cloud support and scalability
–    Empirical studies, Industry experiences
–    Static and Dynamic Analysis
–    User experience and New input devices
–    Applications of Mobile Apps

9. Multimedia Applications and Services

–    Media Representation and Algorithms
–    Audio, Image, Video Processing, Coding and Compression
–    Multimedia Sensors and Interaction Modes
–    Multimedia Privacy, Security and Content Protection
–    Multimedia Standards and Related Issues
–    Advances in Multimedia Networking and Streaming
–    Multimedia Databases, Content Delivery and Transport
–    Wireless and Mobile Multimedia Networking

10. Information Systems

–    Knowledge management, decision making and big data
–    Enterprise systems, processes, modelling and management
–    Diversity, inclusion and cross cultural issues
–    HCI, the user experience and human centred IS
–    Health Informatics
–    IS innovation, strategy and IT governance
–    IS development, design and project management
–    IS education, training and learning technologies
–    IS in emergencies and responsive systems
–    IS research, theory, philosophy and methods
–    Social media and related technologies
–    Green IS and sustainability

11. Information Technology and Education

– Advanced Technology in Education and Learning
– Artificial Intelligence for e-Learning
– Computer Supported Collaborative Learning (CSCL)
– Digital Game-based Learning
– E-learning and Distance Education
– Innovative Teaching and Learning Technologies
– Education Simulation
– Mobile Learning
– Multi-agent e-learning Systems
– Technology-based Blended, Distance and Open Education
– Ubiquitous Computing for Learning
– Policies on Technology-based Education